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  • Rock Band
    ... sts for use in the game, including [[EMI]] Music, [[Hollywood Records]], [[Sony BMG]] Music Entertainment, [[Universal Music Group]]'s Universal Music Ent ...
    74 KB (11089 words) - 13:34, 22 January 2009
  • Rock Band 2
    ... -update/ | title = PS3 Music Peripheral Compatibility Update | publisher = Sony Computer Entertainment of America | first = Michael | last = Shorrock | da ...
    48 KB (7171 words) - 14:58, 22 January 2009
  • Guitar Hero World Tour
    Sony and Nintendo have seen to it that ''Rock Band 2'', ''Rock Revolution'' and ...
    7 KB (1232 words) - 15:04, 22 January 2009
  • Music video game
    ... rmonix Music Systems]]|publisher= [[RedOctane]]|date= 2005-11-08|platform= Sony [[PlayStation 2]]|language= English}}</ref> tests the player's ability to ... ... atmania|developer= [[Konami]]|publisher= Konami|date= 2006-03-28|platform= Sony [[PlayStation 2]]|language= English}}</ref> The BEMANI series also include ...
    53 KB (8094 words) - 17:21, 22 January 2009
  • Harmonix Music Systems
    ... players to perform and remix a variety of music. The game was backed by [[Sony Computer Entertainment|SCEA]] Vice President of Product Development, [[Shu ... Also in 2004, Sony Computer Entertainment released the Harmonix project ''[[EyeToy: AntiGrav] ...
    14 KB (1999 words) - 17:22, 22 January 2009
  • Electronic Arts
    ... (74.5) but ahead of the other first-party publishers Microsoft (71.6) and Sony (71.2). The closest third-party publisher is [[Take-Two Interactive]] (pub ...
    36 KB (5354 words) - 17:24, 22 January 2009
  • PlayStation 3
    |manufacturer = [[Sony]], [[Foxconn]] and [[Asus|ASUSTeK]] for [[Sony Computer Entertainment|SCEI]]<ref>{{cite web|url=http://www.xbitlabs.com/n ... ... ite web| title = PlayStation 3.com - Support - System Updates| publisher = Sony| accessdate = 2008-11-25| url = http://www.us.playstation.com/Support/Syst ...
    91 KB (13152 words) - 17:25, 22 January 2009
  • Xbox 360
    ... movies. The Xbox 360 is the successor to the [[Xbox]], and competes with [[Sony]]'s [[PlayStation 3]] and [[Nintendo]]'s [[Wii]] as part of the [[History ... ... ced that Microsoft would have a head start of 10 million units by the time Sony and Nintendo entered the market.<ref>{{cite web|url= http://www.microsoft. ...
    73 KB (10510 words) - 17:25, 22 January 2009
  • PlayStation 2
    ... '''PlayStation 2''' is the sixth-generation video game console released by Sony. With the exception of [[Guitar Hero: On Tour]] and [[Guitar Hero On Tour: ... |manufacturer = [[Sony Computer Entertainment]]
    44 KB (6317 words) - 07:07, 30 January 2009
  • Wii
    ... onsole, the Wii primarily competes with [[Microsoft]]'s [[Xbox 360]] and [[Sony]]'s [[PlayStation 3]]. Nintendo states that its console targets a broader ... While Microsoft and Sony have experienced losses producing their consoles in the hopes of making a ...
    80 KB (11933 words) - 17:27, 22 January 2009
  • Guitar Hero
    ... nt of ''Guitar Hero: Aerosmith'', Martin N. "Marty" Bandier, executive for Sony/ATV which owns the copyrights on [[The Beatles]] recordings, has stated th ... ... game. Kai Huang, of RedOctane, states that they are "working on that with Sony right now &ndash; looking at how we can get all the PlayStation 2 guitars ...
    94 KB (14082 words) - 17:46, 22 January 2009
  • Karaoke Revolution
    ... tly sung in karaoke bars. This contrasts with the [[SingStar]] series from Sony Computer Entertainment Europe, which features only original artist recordi ...
    13 KB (1892 words) - 17:47, 22 January 2009
  • Universal Serial Bus
    ... operators but including manufacturers such as Nokia, Samsung, Motorola, [[Sony Ericsson]] and LG—announced that its members had agreed on micro-USB as ...
    64 KB (9928 words) - 17:58, 22 January 2009
  • Los Angeles, California
    ... s]]), [[THQ]] (Calabasas), [[Belkin]] ([[Compton, California|Compton]]), [[Sony Pictures Entertainment]] (parent of [[Columbia Pictures]], located in [[Cu ...
    77 KB (10849 words) - 18:00, 22 January 2009
  • Neversoft
    ... began looking for other work while they ported Skeleton Warriors to the [[Sony PlayStation]]. ... ]]''. Toward the end of 1996 Neversoft sold the idea for ''Big Guns'' to [[Sony Computer Entertainment]] and they began development.
    12 KB (1660 words) - 18:28, 22 January 2009
  • Best Buy
    ... video and [[laserdisc]] equipment including [[Panasonic]], [[Magnavox]], [[Sony]] and [[Sharp Corporation|Sharp]] ... signia TVs and electronics include parts made by Toshiba, Sylvania, Sharp, Sony, and LG.
    32 KB (4608 words) - 18:36, 22 January 2009
  • E3
    ... kers included [[Sega]] of America, Inc. president and CEO Thomas Kalinske; Sony Electronic Publishing Company president Olaf Olafsson; and Nintendo chairm ... ... est Hall" was used by the biggest publishers from Asia. [[Nintendo]] and [[Sony]]'s booths are normally located here. The RMN "West Hall" was also normall ...
    16 KB (2433 words) - 18:41, 22 January 2009
  • ITunes
    ... lt Disney Pictures]], [[Paramount Pictures]], [[Universal Studios]], and [[Sony Pictures Entertainment]]. These movies will also be transferable to all 6t ...
    51 KB (7834 words) - 18:48, 22 January 2009
  • History of E3
    ... speakers included Sega of America, Inc. president and CEO Thomas Kalinske; Sony Electronic Publishing Company president Olaf Olafsson; and Nintendo chairm ... ... d on January 12, 1996 it would be developing ''[[Final Fantasy VII]]'' for Sony's PlayStation system.
    21 KB (3470 words) - 18:51, 22 January 2009
  • Wired (magazine)
    ... by a diverse group of industry leaders – such as Apple Computer, Intel, Sony, Calvin Klein, and Absolut – to the readers of the first technology publ ...
    14 KB (1907 words) - 18:52, 22 January 2009

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